User Guide

Guidelines on how to compile and install the library.

Table of contents

Preliminaries

In order to build SLEEF, you need CMake, which is an open-source and cross-platform building tool.

CMake works by allowing the developer to specify build parameters and rules in a simple text file that cmake then processes to generate project files for the actual native build tools (e.g. UNIX Makefiles, Microsoft Visual Studio, Apple XCode, etc). If you are not already familiar with cmake, please refer to the official documentation or the basic introductions in the wiki.

Quick start

You will find quick start instructions in the sources or via GitHub in the README.md file.

A more detailed description of CMake usage is provided in the Build with CMake page, along with a list of CMake variables relevant to users.

Compiling and installing the library on Linux

In order to build the library, you may want to install OpenMP (optional).

In order to test the library, you need to install:

Availability of these libraries are checked upon execution of cmake.

Please run the following from the root directory of SLEEF:

sudo apt-get install libmpfr-dev libssl-dev libfftw3-dev
cmake -S . -B build/ ..
cmake --build build/ --clean-first -j
ctest --test-dir build/ -j
sudo cmake --install build/ --prefix /path/to/install/dir

In order to uninstall the libraries and headers, run the following command.

sudo xargs rm -v < build/install_manifest.txt

Building the library with LTO support

You can build the library with link time opimization(LTO) support with the following commands. Note that you can only build static libraries with LTO support. You also have to use the same compiler with the same version to build the library and other source codes.

CC=gcc cmake -DBUILD_SHARED_LIBS=FALSE -DSLEEF_ENABLE_LTO=TRUE ..

In order to build the library with thinLTO support with clang, you need to specify LLVM AR command that exactly corresponds to the clang compiler.

CC=clang-9 cmake -DBUILD_SHARED_LIBS=FALSE -DSLEEF_ENABLE_LTO=TRUE -DSLEEF_LLVM_AR_COMMAND=llvm-ar-9 ..

Building the header files for inlining the whole SLEEF functions

Header files for inlining the whole SLEEF functions can be built with the following commands. With these header files, it may be easier to inline the whole SLEEF functions than using LTO. You have to specify -ffp-contract=off compiler option when compiling a source code that includes one of these header files.

cmake -DSLEEF_BUILD_INLINE_HEADERS=TRUE ..

Compiling the library with Microsoft Visual C++

You need Visual Studio 2019. Open developer command prompt for VS2019 and change directory to sleef root. When configuring a build with CMake, you need to use a specific generator: cmake -G"Visual Studio 16 2019" .. This generator will create a proper solution SLEEF.sln under the build directory. You can still use cmake --build . to build the library without opening Visual Studio.

Below is an example of commands for building SLEEF with Visual Studio.

mkdir build
cd build
cmake -G"Visual Studio 15 2017 Win64" ..    &:: If you are using VS2017
cmake -G"Visual Studio 16 2019" ..          &:: If you are using VS2019
cmake --build . --config Release -- /maxcpucount:1

Compiling the library with Clang on Windows

You need Visual Studio 2019. Install ninja via VS2019 installer. Download and install clang on Windows from llvm.org. Below is an example of commands for building SLEEF with Clang on Windows.

"c:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Auxiliary\Build\vcvars64.bat"
cmake -S . -B build -GNinja -DCMAKE_C_COMPILER:PATH="C:\Program Files\LLVM\bin\clang.exe" ..
cmake --build build --clean-first

Compiling and running "Hello SLEEF"

Now, let’s try compiling the source code shown in Fig. 2.1.

#include <stdio.h>
#include <x86intrin.h>
#include <sleef.h>
int main(int argc, char **argv) {
  double a[] = {2, 10};
  double b[] = {3, 20};
  __m128d va, vb, vc;
  va = _mm_loadu_pd(a);
  vb = _mm_loadu_pd(b);
  vc = Sleef_powd2_u10(va, vb);
  double c[2];
  _mm_storeu_pd(c, vc);
  printf("pow(%g, %g) = %g\n", a[0], b[0], c[0]);
  printf("pow(%g, %g) = %g\n", a[1], b[1], c[1]);
}

Fig. 2.1: Source code for testing

gcc hellox86.c -o hellox86 -lsleef
./hellox86
  pow(2, 3) = 8
  pow(10, 20) = 1e+20

Fig. 2.2: Commands for compiling and executing hellox86.c

You may need to set LD_LIBRARY_PATH environment variable appropriately. If you are trying to execute the program on Mac OSX or Windows, try copying the DLLs to the current directory.

Importing SLEEF into your project

Below is an example CMakeLists.txt for compiling the above hellox86.c. CMake will automatically download SLEEF from GitHub repository, and thus there is no need to include SLEEF in your software package. If you prefer importing SLEEF as a submodule in git, you can use SOURCE_DIR option instead of GIT_REPOSITORY option for ExternalProject_Add.

cmake_minimum_required(VERSION 3.5.1)
include(ExternalProject)
find_package(Git REQUIRED)

ExternalProject_Add(libsleef
  GIT_REPOSITORY https://github.com/shibatch/sleef
  CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${CMAKE_BINARY_DIR}/contrib
)

include_directories(${CMAKE_BINARY_DIR}/contrib/include)
link_directories(${CMAKE_BINARY_DIR}/contrib/lib)

add_executable(hellox86 hellox86.c)
add_dependencies(hellox86 libsleef)
target_link_libraries(hellox86 sleef)

Fig. 2.3: Example CMakeLists.txt

Cross compilation for Linux

Two methods are used for cross-compiling SLEEF. Both rely on existing toolchain files provided in the toolchains/ directory.

Here are examples of cross-compiling SLEEF for the AArch64 on a platform with x86_64 and Linux OS:

Method 1

Please run the following from the root directory of SLEEF:

  1. First, compile the native SLEEF. ```bash cmake -S . -B build-native

cmake –build build-native -j –clean-first


2. Cross-compile the target platform's SLEEF.
```bash
cmake -DCMAKE_TOOLCHAIN_FILE=./toolchains/aarch64-gcc.cmake -DNATIVE_BUILD_DIR=$(pwd)/build-native/ -S . -B build

cmake --build build -j --clean-first

Method 2

If running via an emulator like QEMU, there is no need to compile the native SLEEF.

Please run the following from the root directory of SLEEF:

  1. Install qemu on Ubuntu.
    sudo apt install -y qemu-user-static binfmt-support
    
  2. Set the environment variable.
    export SLEEF_TARGET_EXEC_USE_QEMU=ON
    
  3. Set the dynamic linker/loader path.
    # for AArch64
    export QEMU_LD_PREFIX=/usr/aarch64-linux-gnu/
    
  4. Cross-compile the target platform’s SLEEF. ```bash cmake -DCMAKE_TOOLCHAIN_FILE=./toolchains/aarch64-gcc.cmake -S . -B build

cmake –build build -j –clean-first



<h2 id="cross">Cross compilation for iOS and Android</h2>

SLEEF has preliminary support for iOS and Android. Here, "preliminary" means
that the library is only tested to be built, but not tested to work correctly
on the real devices. In order to cross compile the library, you need a cmake
tool chain file for the corresponding OS. The tool chain file for iOS can be
downloaded from
[https://github.com/leetal/ios-cmake](https://github.com/leetal/ios-cmake).
The tool chain file for Android is included in the SDK. You first need to build
the library for the host computer, then for the target OS. Below is an example
sequence of commands for cross compiling the library for iOS.

```sh
# Build natively first
cmake -S . -B build-native
cmake --build build-native -j --clean-first
# Then cross-compile for iOS
cmake  -S . -B build-cross -DCMAKE_TOOLCHAIN_FILE=./toolchains/ios.toolchain.cmake -DNATIVE_BUILD_DIR=$(pwd)/build-native -DSLEEF_DISABLE_MPFR=TRUE -DSLEEF_DISABLE_SSL=TRUE

Below is an example sequence of commands for cross compiling the library for Android.

# Build natively first
cmake -S . -B build-native
cmake --build build-native -j --clean-first
# Then cross-compile for Android
cmake  -S . -B build-cross -DCMAKE_TOOLCHAIN_FILE=/opt/android-ndk-r21d/build/cmake/android.toolchain.cmake -DNATIVE_BUILD_DIR=$(pwd)/build-native -DANDROID_ABI=arm64-v8a

Table of contents